Car Paint Shader
The one shader that makes everything look expensive.
A fully node-based car paint material built from scratch in Blender's shader editor. No textures, no plugins — just a clean, layered setup that captures the depth and flake of real automotive paint.
What's inside:
- Metallic flake layer — tiny reflective particles that catch light like real paint
- Deep gloss coat — high-gloss clearcoat sitting on top of the base
- Colour-shift response — the colour reacts to light angle, just like real car paint
- Fully customisable — change colour, flake density, roughness in seconds
Works with Cycles and EEVEE. Blender 3.x, 4.x, 5.x compatible. Clean node tree, ready to study and adapt.
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Supporter
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Back the channel and save on every file.
25% off all project files, forever. Early access to new packs before public release.
- 25% DISCOUNT ON ALL ORDERS
Pro Member
$150.00 $120.00 first month
The serious Blender artist's pass.
50% off all project files, forever. Early access to new packs, plus your name in the credits of future JB 3D Studio projects.
- 50% DISCOUNT ON ALL ORDERS